Work together to contact all of your agents before the other team!
A perfect party game experience for game nights
2-8+ player (in two teams)
15 minutes playtime
From the manufacturer
What is included?
• 16 agent cards in two colors
• 1 double agent card
• 7 innocent bystander cards
• 1 assassin card
• 40 key cards
• 1 rulebook
• 1 card stand
• 1 timer
• 200 cards with 400 codenames
The Top Secret Word Game
Win or lose, it’s fun to figure out the clues!
Codenames is a fun and challenging social word game with a simple premise. Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. Teams compete to contact all of their agents first.
Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. Everyone wants to avoid the assassin.
Mechanics/genre: Word association, deduction, team play, hidden information
Designer: Vlaada Chvátil
Play Time
15 Mins
15 Mins
15 Mins
Card Content
Words
Words
Pictures
Player Count
2 – 8+
2 (or more)
2 – 8+
Ages
10+
11+
10+
Details
Manufacturer’s suggested maximum weight
1.2 Pounds
Language:
English
Model Number
CGE00031
Number of game players
2-8 Players
Number of pieces
1
Assembly Required
No
Batteries Required?
No
Batteries Included?
No
Remote control included?
No
Colour
Multicolor
Release date
Sept. 20 2015
Language
English, English
Manufacturer recommended age
14 years and up
Item model number
CGE00031
Product Dimensions
22.86 x 16.51 x 0.25 cm; 444 Grams
B014Q1XX9S
Additional Information
4.8 out of 5 stars
Sellers Rank
#30 in Toys & Games () #2 in
Date First Available
Aug. 31 2015
Manufacturer
Czech Games Edition
Place of Business
Hloubetín, Prague 198 00 CZ
Czech Games Codenames
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Codenames is a fun and challenging social word game with a simple premise. Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. Teams compete to contact all of their agents first.
Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. Everyone wants to avoid the assassin.
Mechanics/genre: Word association, deduction, team play, hidden information